Portfolio
GENZED | Online Multiplayer Arena Shooter
GENZED was developed utilizing the Phaser Javascript game engine and socket technology to achieve real time multiplayer gameplay. We utilized various techniques to handle our client server architecture for smooth latency compensation. Pathfinding and lighting were default achieved by using a modified A* algorithm and our own raycasting formula.
JavascriptReactPhaserSocket.io
Project Title 2
Description for project 2
TypeScriptNode.js
Project Title 3
Description for project 3
ReactRedux
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Description for project 4
ExpressPostgreSQL
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Description for project 5
Next.jsTailwind
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Description for project 6
PythonDjango
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Description for project 7
Vue.jsVuex